Monday, October 12, 2009

Writing Assignment #2: Ghost in the Shell


The Ghost in the Shell is a very beautiful and thought provoking film which raises many questions, but I think one rises above the others in importance. That question specifically is, “What does it mean to be human?” Although this question may seem a broad unanswerable entity argued about through all of time, The Ghost in the Shell presents it in a new light which strikes a chord very close to home.
Throughout the entirety of the film many themes and issues are touched on but I want to focus particularly on the emotions and development of the major characters throughout the story. We see Major Kusanagi, Batou, Togusa, and the Puppet Master all evolve not only as characters but as actual beings. The transformation from their normal, although incredibly cool, lives to their new states of mind at the end of their journeys is monumental.
This movie sets itself in the not too distant future in a world where the line between humans and androids has become a very, very gray line indeed. Not only do androids that look like humans exist, but humans that are part android are just as common. The important distinction in the minds of the people in the story is that you are still human if your “ghost” was originally human. Throughout the story the term “ghost” most closely represents the mind or soul of an entity. While this setting is unique and interesting, I think its relevance is more impactful because the audience can see that the ideas present are not too far off from our own world. Also since the people and androids all look human, we can relate further and the question begins to arise, “what does it mean to be human?”

The main characters of the story look particularly human, despite their countless robotic enhancements. Major Kusanagi’s pervading female sexuality is frequently displayed to portray this gray link between android and human. By having very “human” characters who happen to be mostly machine, the audience is pushed to question the definition of humanity.
The story itself unfolds naturally to the audience without a narrator to guide its way. The viewer is left to piece together all of the events which build on each other. Although numerous things occur in the story some of the major “kernels” include scenes where people’s minds are being controlled directly by a terrorist, then that terrorist being revealed as an artificial intelligence which has become aware of himself, and now has a “ghost” just like a human would. These developments not only rock the viewer’s world, but they flip the major characters’ world upside down. All of these events unfold rather quickly concerning the passage of time, and they unfold in an orderly manner.
Some major themes raised throughout the movie are sexuality, homosexuality, humanity, justice, religion, and love, to name only a handful. Because of this broad range of very serious issues, I think that the particular audience The Ghost in the Shell is aiming for is a bit hard to pin down. It is obviously targeted more towards eastern culture than western culture given its origin as a foreign film but this in no way diminishes its relevance for all kinds of people. To give a very broad but relevant answer, this movie is directing itself at all of humanity.
All of these elements come together to form a tale which challenges that which we take for granted. It shakes the very essence of being able to say “I am human.” Specifically in the case of the Puppet Master we are asked to reform our definition of humanity. If an artificial intelligence can possess a mind and soul then what distinguishes it from a human? This is the exact dilemma that the characters of the story begin to face and the Major takes this concept even further at the story’s finale. This main question in the film is one that has very deep philosophical impact but it manages to break free of the archaic stereotypes we usually give philosophy by presenting it in a freakish world which is almost identical to our own. Are we human?

Tuesday, October 6, 2009

Song of fire and Ice



So i recently started a new series by George R.R. Martin. The series is called a Song of Fire and ice and i believe has three or four entries so far. I had always heard people recommend this series as an amazing achievement of fantasy. Like most things i take such grand statements with a full salt shaker. However, recently I ran into someone who once again claimed this series his favorite of all time. Intrigued by the growing track record of positive responses I suspended my suspicion momentarily. I then asked if these novels were so great what was the plot? He then unfolded a highly intriguing tale involving feudal families, a north and south continental divide, a wall similar to China's, a race forgotten for thousands of years, people living across the main lands over vast oceans, dragons, seasons that lasted not months, but lifetimes, and battles on a lord of the rings scale. Even more intrigued at this point i hurried to my nearest half price bookstore and picked up a copy for 3.98. I havent put it down since. For anyone interested in the credibility of George R.R. Martin, he has won numerous hugos, nebulas, and countless other awards. if you didnt register that last sentence then this probably isnt your cup of tea lol. Otherwise i encourage you to take a look asap. By the way the first book is called "A Game of Thrones".

Monday, September 14, 2009

Artifact selection

I have chosen video games as the pop culture artifact I will examine this semester. Whether we realize it or not video games pervade countless aspects of our society. While they may have started with simple roots in Pong, video games are now as commonplace as movies and books. Little children play on game consoles in their homes. Old people are playing Wii. Construction workers are playing WOW. The number of citizens who play games is astounding. Even if you claim that you don’t play video games you probably don’t realize that you actually are. Solitaire at work and those cheesy games at the bar count as video games. Our society has evolved the entertainment of a movie or book into a medium that draws on the qualities of both while most importantly being interactive. You cannot interact and make calculated decisions while reading a book (Choose Your Own Adventure does not count) or watching a movie but you are forced to interact and think with the story of a game. Games are the evolution of entertainment in our world today. While there are games of all types of complexity their ultimate goal is to delight their audience while forcing them to actively think and interact. I want to investigate and explore the effects video games have on our everyday society. I want to see how the influence of games has grown over time, how it is influencing now, and what it may bring in the future. Hopefully as the semester continues we all will be able to see how games are a beneficial medium and what its effects are.

5 things

My favorite movie is the Matrix. I like the matrix because not only is it an entertaining movie but the philosophical ideas and concepts dealt with are very thought provoking. It challenges the passivity of people today with an in your face metaphorical story. Musically my favorite artist is Eminem. Once again i appreciate his music because it is aesthetically catchy and pleasing but more importantly because of the clever and skillful way in which he mocks, dissects, and explores problems and issues in the world today. My favorite tv show right now would have to be It's Always Sunny in Philadelphia. This show is flat out hilarious and uses many character stereotypes to tackle all kinds of entertaining political, social, a current issues. My favorite commerical off the top of my head would be the Cadbury eyebrow chocolate commercial. This commericail is very quirky and definitely challenges the norm. I like it because it succeeds in entertaing due to its complete wackiness and seemingly non existent connection between chocolate and eyebrows. In a way it is "jamming" our regular train of thought and turning our brains a different way. My favorite comic would have to be the Sandman series by Neil Gaiman. This is a very abstract work in which we follow the adventures of the literal "king of dreams" or the "sandman". Personifying this mythical character provides for a very thought provoking read and makes one think outside the box. All of these things which i have chosen are very satirical items and their influence gains power from this. By commentating and investigating those things that are happening around us in a funny or thought provoking way these shows and books are helping us explore and learn.

Tuesday, August 25, 2009

i hope i did this rt

hmmm... ive never done a blog before. what happens now? I suppose the answer has to be 42.